When you open up the file, you will see that pretty much everything is the same. Playertemplate.ini is required to be edited, or the new faction you plan on making, will not even appear playable in skirmish mode. Menfortress.ini (doesn't always have to be just menfortress, but will be explained in the tutorial.) If you want to add your new faction to the AI, then you may want to read a different article. This tutorial will take you through the steps of adding a new faction. If you don't understand what files go where from bfme1 to bfme2, then this is a good article to read.
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